Post by elpresidente2016 on Mar 7, 2017 12:09:40 GMT
Dear all,
Please find attached the league tables. I think I have recorded all the results, please let me know of any omissions.
Some battle reports:
First a duo from Neil. Played hard, won one and a mutual destruction in the other
"Battle Reports New Kingdom Egyptians v Assyrians (Neil H v Martin H) As the armies approached each other the Egyptians took up positions to attack the Assyrians. Finding themselves hemmed in by terrain and facing the Assyrians in open country the Egyptian Commander pondered his plan of attack. No sooner had he advanced then the enemy hordes charged forward surprising the Egyptians who adopted a hurried defensive stance. With his chariots massed on his left flank he watched with delight as the Assyrians horde of light infantry and medium cavalry approached them. The Egyptians outnumbered them in terms of Cv on that flank, the enemy having more medium and heavy cavalry on the other flank. As the battle met the Egyptians soon had the upper hand on their left, however the strong Assyrians centre had begun to advance and faced only Egyptian Chariots and archers in the first instance. Meanwhile on the other flank the enemy cavalry hesitated when facing a strong line of Egyptian swordsman and Elite Guards. Attempting to outflank the Egyptians the Assyrian Commander sent a small detachment of cavalry around some rough terrain to attack the Egyptian Infantry in the rear and threaten the camp. By this time the enemy right wing had all but collapsed under the attack of the valiant Egyptian chariots and even killing the Assyrian Commander on that flank. But the Assyrian centre was putting up a brave fight. Committing his reserves to the centre and holding off the late attack on their right flank, the Egyptians managed to win the day. After losing more than half his army the Assyrians Commander gave the order to retreat and his army limped off the battlefield leaving the Egyptians victorious. NKE -10 ~ Assyrians- 5 New Kingdom Egyptians v Kushites (Neil H v Richard) Moving into position the Egyptians found themselves in close terrain once again, surrounded by hills, dunes and rough ground. The saving grace was the large ravine on the enemy side which forcibly split the Kushite army in two. The Egyptians prepared to defend selecting a position on the right flank by the dunes and a hill on the left. As they advanced into a better position so the Kushites came forward albeit hesitantly. Armed with more bows the Kushite attack began to tell causing a lot of casualties amongst the Egyptian chariots. Having little option in the face of long range bows the chariots charged forward supported by archers and Medium swordsmen and took on the Kushite massed infantry. The centre and left of the Egyptian flank saw the brunt of the fighting, a very close match and bloody affair. The reinforcements of the Egyptian Swordsmen however tipped the balance slightly in the Egyptian favour and they slowly began to push the Kushites back. However the Kushites put up a brave fight and the centre of the battlefield became a hard slog with the Egyptians gaining the upper hand slowly. On the Egyptian right the Kushite chariots showed little appetite for battle choosing to hit and run. The Egyptian infantry advanced to try and push them the other side of the ravine and so force them out of the battle. The evasive chariots proved elusive and unable to force a battle even with bowmen shooting into the Kushite flank. The day was drawing to a close as the sun began to set behind the hills the Kushite chariots finally charged into the Egyptian infantry catching them by surprise and taking a few casualties. By the time the sun finally set behind the hills both armies counted up their losses and found that both were in an unfit state to carry on fighting. Reluctantly both commanders withdrew to reorganise and acknowledged that at the end neither had bettered the enemy. NKE - 9 ~ Kushites - 9"
Youll have to excuse the mucked up alignment, cut'n'paste isnt that good in hotmail.
A couple of reports from Kne. An old one, and one from last week.
The old one
"
Richard and I played our first game in the 15mm competition last night, which resulted in a total victory for the City States against the Khushites.
We invaded and proceeded to advance on our left and centre whilst Richard initially advanced along the line. Relevant terrain included Brush on my left flank, a large Steep Hill in the centre of the table and an Impassable Cavass on my right flank.
Richard had set up with his two chariot commands on the flanks with a large mass javelin and bow, two ranks deep, in the centre. He had initially set up the latter behind his Elite chariots on his right flank, but Denis advised him that you cannot set up commands behind each other.
On my side I had my Ally on the left flank, my Guardsmen and spear in the centre, with the weaker mediocre spear and bow on the right flank.
As Richard advanced his Elite right flank, my Allies massed mediocre bow unleashed a volley that stopped them in their tracks, inflicting hits on all but one unit in their turn, followed by three further hits in mine (due entirely to Richard rolling dice to equal my best self-inflicted wounds). Seeing this, his left flank proved reluctant to come within range of my bows on the other flank. His centre command struggled to make much headway against the skirmish line I had on the hill due to the negative effects on his shooting caused by the terrain. This was compounded when the right end of that command, not on the hill, was charged by my impact swordsmen. Progress was slow but, over a couple of turns the right flank of that command gradually gave way.
Meanwhile his right flank charged the bows, but due to their weakened state did not make any headway, and soon started to collapse. They did eventually succeed in taking out a couple of the bow, but by then there was only one chariot left which died along with the general. On their left flank, having learned from the failure of the right flank, the chariots charged straight into the bow and immediately started to push through; but a series of bad rolls stabilised the situation and managed to inflict enough damage to break Richard’s army.
At the end of the game I had lost about half my bowmen on both flanks, and a couple of other units, along with hits on a number of others. My right flank was in danger of collapsing as Richard’s centre command had finally almost made it off the steep hill. But it was too late, my centre command was attacking his centre commands right flank, and my ally left command , having seen off the chariots, was rapidly re-deploying to counter the troops emerging off the hill.
Richard was plagued by bad dice and his forced re-deployment. Result, a surprise win for the City States. I’ll be surprised if I can pull that off again with my rag tail force."
And the new one
"
Neil won the initiative and chose to defend in desert with compulsory dune plus impassable terrain and a plantation. I had the other two dunes and two brushy. The plantation played no part in the game being on my right rear flank. Neil had the impassable on his centre right with the three dunes forming a big no go area on his left flank and centre left. The two brushes were in my centre area although Neil moved one into my left flank area.
Given the mass of terrain in his centre and left, Neil was forced to deploy both his chariot commands on his right flank, whilst his swordsmen occupied the centre difficult going; being separated from the rest of the army by the impassable terrain. I deployed my best spear/swordsmen command on my left flank opposite the chariots, my second command to their right, with the bowmen in the brush, and my weakest, mainly mediocre command on my right opposite the dunes.
On the first turn, I expanded my left flank spears and slowly advanced towards the chariots, whilst the spear in the centre command advanced towards the impassable terrain and started to wheel towards the chariots in an attempt to restrict their movement. The right flank advanced rapidly towards the dunes to deny the swordsmen their impact charge. In his turn, Neil advanced and expanded his chariots into line and tried to slow down my right flank with bow armed skirmishers in the dunes.
By the end of turn two my right flank had removed one of Neil’s skirmishers and chased the other away, safely gaining the dunes. Neil’s chariots had advanced to try and disrupt my spears with bow fire, but although he caused a few disruptions, I was able to remove them whilst inflicting damage on him with my bow fire from the brush. My left flank spears continued to advance and Neil charged them with his right flank chariots but the fight did not go well and next turn he broke off. I followed up with my spears and his chariots were finding themselves close to the board edge. Meanwhile I had managed to shoot away one of his other unit chariots and inflict disruption on another. The chariots supporting bows and spears had tried to move around their left flank but suffered bow casualties in the process.
Up until that point my dice rolls had been on the whole superb whilst Neil always managed to throw at least one less than he needed to avoid a disruption, or worse. I had inflicted losses of about 14 points for the loss of two. At 5this point Neil decided to attack all along the line, even in the dunes before he lost the game to bow fire. His right flank chariots turned at bay and promptly killed on of my spears in a turn by beating me by 5. His remaining three centre chariots (one of whom had survived three turns of shooting with two disruptions)charged my central command mediocre spears and soon started making inroads. However the game was decided in the dunes when I killed one, and severely mauled another of his elite heavy swordsmen with my javelinmen, whilst my mediocre bow just kept scoring at least two more than Neil in all their combats, surviving without a loss. These fights took my losses to 14, and Neil’s to 18; but with disruptions on the table added, Neil’s command broke.
Hopefully that is a fairly accurate summary of the game. The game was very hard fought by Neil, but the dice god was not with him; the terrain placement being awful from his perspective, and his combat rolls being atrocious for the most part. So another win for the Syrian City States; but mainly, yet again, due to the bad luck of my opponent. The daft thing is that Neil has now played all his games and finishes on 26pts. Even if I win my next game, the most I can score will be 27pts due to the absence of chariots in my army. Still I chose it, didn’t I!!!"
Well Ken, you certainly did, and it serves you right for not taking chariots!
I had a battle with Bryan, New kingdom Egyptian against Phoenicians of Cyprus. The terrain was scattered to the edges of the board and did not play much of a role in the battle. I had my impact foot on my right, against Bryans medium spear. I had archers in the middle opposite his heavy chariots and my left was my light chariots, facing more of Bryans heavy chariots, some medium foot and some heavy foot, right on the dedge of teh deployment zone. I was confident, trusting in my superior missile power and strength of my impact foot. I advanced quickly. The chariots and foot archers started racking up disorder amongst Bryans chariots. My foot advanced, took one disorder, and then got stuck in. The strength of impact showed itself, and Bryans mediums took disorder. However, his line was longer... In the middle, Bryan charged his chariots into mine. The disorder helped, and I held although picking up disorder of my own. My archers were not so lucky, and one was obliterated on impact. On my left, I gradually bought more of my chariots and some supporting archers into play. On the right, I was unable to blow away Bryans foot, and they started lapping around my line. I flank charged a chariot with archers, failed to finish it off, and was duly flanked in my turn. Although I was scoring some kills, so was Bryan, and the heavy chariots with their armour were gradually spreading disorder among my troops. My right was gradually going down under weight of numbers as the flanking units chopped their way along the line. Eventually, the army had enough and broke. I had taken 20 out of 23 points from Bryans army, so a hard fought battle. I was over optimistic in the ability of my impact foot to finish Bryans line quickly, and the effect of pre contact disorder on his chariots, whereas Bryan efficiently massed his forces and killed me off. Well played Bryan.
Keep playing the battles... lets try and keep this competition to a nice tight timeline
Tony
Please find attached the league tables. I think I have recorded all the results, please let me know of any omissions.
Some battle reports:
First a duo from Neil. Played hard, won one and a mutual destruction in the other
"Battle Reports New Kingdom Egyptians v Assyrians (Neil H v Martin H) As the armies approached each other the Egyptians took up positions to attack the Assyrians. Finding themselves hemmed in by terrain and facing the Assyrians in open country the Egyptian Commander pondered his plan of attack. No sooner had he advanced then the enemy hordes charged forward surprising the Egyptians who adopted a hurried defensive stance. With his chariots massed on his left flank he watched with delight as the Assyrians horde of light infantry and medium cavalry approached them. The Egyptians outnumbered them in terms of Cv on that flank, the enemy having more medium and heavy cavalry on the other flank. As the battle met the Egyptians soon had the upper hand on their left, however the strong Assyrians centre had begun to advance and faced only Egyptian Chariots and archers in the first instance. Meanwhile on the other flank the enemy cavalry hesitated when facing a strong line of Egyptian swordsman and Elite Guards. Attempting to outflank the Egyptians the Assyrian Commander sent a small detachment of cavalry around some rough terrain to attack the Egyptian Infantry in the rear and threaten the camp. By this time the enemy right wing had all but collapsed under the attack of the valiant Egyptian chariots and even killing the Assyrian Commander on that flank. But the Assyrian centre was putting up a brave fight. Committing his reserves to the centre and holding off the late attack on their right flank, the Egyptians managed to win the day. After losing more than half his army the Assyrians Commander gave the order to retreat and his army limped off the battlefield leaving the Egyptians victorious. NKE -10 ~ Assyrians- 5 New Kingdom Egyptians v Kushites (Neil H v Richard) Moving into position the Egyptians found themselves in close terrain once again, surrounded by hills, dunes and rough ground. The saving grace was the large ravine on the enemy side which forcibly split the Kushite army in two. The Egyptians prepared to defend selecting a position on the right flank by the dunes and a hill on the left. As they advanced into a better position so the Kushites came forward albeit hesitantly. Armed with more bows the Kushite attack began to tell causing a lot of casualties amongst the Egyptian chariots. Having little option in the face of long range bows the chariots charged forward supported by archers and Medium swordsmen and took on the Kushite massed infantry. The centre and left of the Egyptian flank saw the brunt of the fighting, a very close match and bloody affair. The reinforcements of the Egyptian Swordsmen however tipped the balance slightly in the Egyptian favour and they slowly began to push the Kushites back. However the Kushites put up a brave fight and the centre of the battlefield became a hard slog with the Egyptians gaining the upper hand slowly. On the Egyptian right the Kushite chariots showed little appetite for battle choosing to hit and run. The Egyptian infantry advanced to try and push them the other side of the ravine and so force them out of the battle. The evasive chariots proved elusive and unable to force a battle even with bowmen shooting into the Kushite flank. The day was drawing to a close as the sun began to set behind the hills the Kushite chariots finally charged into the Egyptian infantry catching them by surprise and taking a few casualties. By the time the sun finally set behind the hills both armies counted up their losses and found that both were in an unfit state to carry on fighting. Reluctantly both commanders withdrew to reorganise and acknowledged that at the end neither had bettered the enemy. NKE - 9 ~ Kushites - 9"
Youll have to excuse the mucked up alignment, cut'n'paste isnt that good in hotmail.
A couple of reports from Kne. An old one, and one from last week.
The old one
"
Richard and I played our first game in the 15mm competition last night, which resulted in a total victory for the City States against the Khushites.
We invaded and proceeded to advance on our left and centre whilst Richard initially advanced along the line. Relevant terrain included Brush on my left flank, a large Steep Hill in the centre of the table and an Impassable Cavass on my right flank.
Richard had set up with his two chariot commands on the flanks with a large mass javelin and bow, two ranks deep, in the centre. He had initially set up the latter behind his Elite chariots on his right flank, but Denis advised him that you cannot set up commands behind each other.
On my side I had my Ally on the left flank, my Guardsmen and spear in the centre, with the weaker mediocre spear and bow on the right flank.
As Richard advanced his Elite right flank, my Allies massed mediocre bow unleashed a volley that stopped them in their tracks, inflicting hits on all but one unit in their turn, followed by three further hits in mine (due entirely to Richard rolling dice to equal my best self-inflicted wounds). Seeing this, his left flank proved reluctant to come within range of my bows on the other flank. His centre command struggled to make much headway against the skirmish line I had on the hill due to the negative effects on his shooting caused by the terrain. This was compounded when the right end of that command, not on the hill, was charged by my impact swordsmen. Progress was slow but, over a couple of turns the right flank of that command gradually gave way.
Meanwhile his right flank charged the bows, but due to their weakened state did not make any headway, and soon started to collapse. They did eventually succeed in taking out a couple of the bow, but by then there was only one chariot left which died along with the general. On their left flank, having learned from the failure of the right flank, the chariots charged straight into the bow and immediately started to push through; but a series of bad rolls stabilised the situation and managed to inflict enough damage to break Richard’s army.
At the end of the game I had lost about half my bowmen on both flanks, and a couple of other units, along with hits on a number of others. My right flank was in danger of collapsing as Richard’s centre command had finally almost made it off the steep hill. But it was too late, my centre command was attacking his centre commands right flank, and my ally left command , having seen off the chariots, was rapidly re-deploying to counter the troops emerging off the hill.
Richard was plagued by bad dice and his forced re-deployment. Result, a surprise win for the City States. I’ll be surprised if I can pull that off again with my rag tail force."
And the new one
"
Neil won the initiative and chose to defend in desert with compulsory dune plus impassable terrain and a plantation. I had the other two dunes and two brushy. The plantation played no part in the game being on my right rear flank. Neil had the impassable on his centre right with the three dunes forming a big no go area on his left flank and centre left. The two brushes were in my centre area although Neil moved one into my left flank area.
Given the mass of terrain in his centre and left, Neil was forced to deploy both his chariot commands on his right flank, whilst his swordsmen occupied the centre difficult going; being separated from the rest of the army by the impassable terrain. I deployed my best spear/swordsmen command on my left flank opposite the chariots, my second command to their right, with the bowmen in the brush, and my weakest, mainly mediocre command on my right opposite the dunes.
On the first turn, I expanded my left flank spears and slowly advanced towards the chariots, whilst the spear in the centre command advanced towards the impassable terrain and started to wheel towards the chariots in an attempt to restrict their movement. The right flank advanced rapidly towards the dunes to deny the swordsmen their impact charge. In his turn, Neil advanced and expanded his chariots into line and tried to slow down my right flank with bow armed skirmishers in the dunes.
By the end of turn two my right flank had removed one of Neil’s skirmishers and chased the other away, safely gaining the dunes. Neil’s chariots had advanced to try and disrupt my spears with bow fire, but although he caused a few disruptions, I was able to remove them whilst inflicting damage on him with my bow fire from the brush. My left flank spears continued to advance and Neil charged them with his right flank chariots but the fight did not go well and next turn he broke off. I followed up with my spears and his chariots were finding themselves close to the board edge. Meanwhile I had managed to shoot away one of his other unit chariots and inflict disruption on another. The chariots supporting bows and spears had tried to move around their left flank but suffered bow casualties in the process.
Up until that point my dice rolls had been on the whole superb whilst Neil always managed to throw at least one less than he needed to avoid a disruption, or worse. I had inflicted losses of about 14 points for the loss of two. At 5this point Neil decided to attack all along the line, even in the dunes before he lost the game to bow fire. His right flank chariots turned at bay and promptly killed on of my spears in a turn by beating me by 5. His remaining three centre chariots (one of whom had survived three turns of shooting with two disruptions)charged my central command mediocre spears and soon started making inroads. However the game was decided in the dunes when I killed one, and severely mauled another of his elite heavy swordsmen with my javelinmen, whilst my mediocre bow just kept scoring at least two more than Neil in all their combats, surviving without a loss. These fights took my losses to 14, and Neil’s to 18; but with disruptions on the table added, Neil’s command broke.
Hopefully that is a fairly accurate summary of the game. The game was very hard fought by Neil, but the dice god was not with him; the terrain placement being awful from his perspective, and his combat rolls being atrocious for the most part. So another win for the Syrian City States; but mainly, yet again, due to the bad luck of my opponent. The daft thing is that Neil has now played all his games and finishes on 26pts. Even if I win my next game, the most I can score will be 27pts due to the absence of chariots in my army. Still I chose it, didn’t I!!!"
Well Ken, you certainly did, and it serves you right for not taking chariots!
I had a battle with Bryan, New kingdom Egyptian against Phoenicians of Cyprus. The terrain was scattered to the edges of the board and did not play much of a role in the battle. I had my impact foot on my right, against Bryans medium spear. I had archers in the middle opposite his heavy chariots and my left was my light chariots, facing more of Bryans heavy chariots, some medium foot and some heavy foot, right on the dedge of teh deployment zone. I was confident, trusting in my superior missile power and strength of my impact foot. I advanced quickly. The chariots and foot archers started racking up disorder amongst Bryans chariots. My foot advanced, took one disorder, and then got stuck in. The strength of impact showed itself, and Bryans mediums took disorder. However, his line was longer... In the middle, Bryan charged his chariots into mine. The disorder helped, and I held although picking up disorder of my own. My archers were not so lucky, and one was obliterated on impact. On my left, I gradually bought more of my chariots and some supporting archers into play. On the right, I was unable to blow away Bryans foot, and they started lapping around my line. I flank charged a chariot with archers, failed to finish it off, and was duly flanked in my turn. Although I was scoring some kills, so was Bryan, and the heavy chariots with their armour were gradually spreading disorder among my troops. My right was gradually going down under weight of numbers as the flanking units chopped their way along the line. Eventually, the army had enough and broke. I had taken 20 out of 23 points from Bryans army, so a hard fought battle. I was over optimistic in the ability of my impact foot to finish Bryans line quickly, and the effect of pre contact disorder on his chariots, whereas Bryan efficiently massed his forces and killed me off. Well played Bryan.
Keep playing the battles... lets try and keep this competition to a nice tight timeline
Tony